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Kit mass

65 herramientas. Generado a partir del código fuente del plugin; no lo edites a mano.

Las descripciones de las herramientas y de los argumentos se muestran en inglés porque reflejan el schema de las herramientas (el mismo texto que el agente recibe en tools/list).

Guía​

mass.* is available on UE 5.8 when Epic's MassEntity and MassGameplay plugins are enabled. It owns Mass Entity Config assets, their local traits, trait configuration, reflected Mass catalogs, and guarded world-subsystem diagnostics. It does not expose arbitrary entity-handle mutation: those handles and query lifetimes cannot be represented safely across MCP calls.

Start with mass.create_config, then mass.list_trait_classes, mass.add_trait, and mass.set_trait_property. Use mass.audit_config before mass.validate_template; validation needs a Mass-enabled editor world. mass.list_fragment_types, mass.list_processor_classes, and the crowd/navigation/representation/signal catalogs show only classes reflected by enabled Mass extension modules.

mass.spawn_config creates transient runtime entities from a valid config and is risk 3; it refuses configs whose template is invalid (for example a config with no traits). It is SmokeSkip because spawned entities cannot be removed through MCP. Runtime entity/archetype counts are only returned in builds that enable Epic's Mass debug API.

Useful recipes: create a base config then set a parent config; discover a movement or representation trait class before adding it; inspect an existing config's traits and properties; audit loaded optional MassAI extensions; validate a template and then spawn a bounded test batch in a Mass-enabled world.

UE 4.27 has no Mass Entity/MassGameplay API surface, so every tool is hidden with MinEngine="5.8" and plugin gates.

Concrete names that exist on UE 5.8 with MassGameplay: trait /Script/MassMovement.MassVelocityRandomizerTrait (properties MinSpeed, MaxSpeed, bSetZComponent), fragment /Script/MassCommon.AgentRadiusFragment, processor /Script/MassLOD.MassSimulationLODProcessor. mass.duplicate_config copies a config (traits and parent included) next to the source, which is the quickest way to get a child for mass.set_parent_config.

Herramientas​

Leyenda. riesgo 0 = solo lectura, 1 = operación inofensiva del editor, 2 = modifica un asset, 3 = elimina/reemplaza un asset, 4 = proyecto/configuración/build, 5 = potencialmente destructivo (las llamadas por encima de MaxAutoRisk requieren "_confirm": true). modifica = se ejecuta en una transacción (edit.undo la revierte). requiere PIE / requiere mundo = se rechaza sin una sesión PIE / sin un nivel abierto. requiere el plugin = no disponible cuando el plugin está desactivado. dryRun = acepta el argumento dryRun. smoke = cubierto por edit.self_test.

mass.add_trait (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
exactMatchbooleanRequire an exact trait class match. Valor predeterminado false.

Devuelve: item, notes.

mass.audit_catalog (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: item, notes.

mass.audit_config (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.

mass.audit_runtime (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: item, notes.

mass.audit_trait (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
exactMatchbooleanRequire an exact trait class match. Valor predeterminado false.

Devuelve: item, notes.

mass.audit_trait_requirements (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.

mass.clear_parent_config (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.

mass.create_config (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringobligatorio. Destination folder below /Game.
namestringobligatorio. Bare asset name.
parentstringOptional parent Mass Entity Config asset.

Devuelve: item, notes.

mass.duplicate_config (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Duplicates a Mass Entity Config asset (traits and parent included) into the same folder under a new name.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path to copy.
namestringobligatorio. New bare asset name created next to the source.

Devuelve: item, notes.

mass.get_archetype_count (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_archetype_details (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_capabilities (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: item, notes.

mass.get_command_flush_status (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_config (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.

mass.get_config_guid (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: values, count, notes.

mass.get_config_property (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: values, count, notes.

mass.get_entity_count (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_entity_manager_status (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_fragment_type (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
typestringobligatorio. Reflected class or struct path to inspect.
limitintegerMaximum returned properties. Valor predeterminado 200.

Devuelve: values, count, notes.

mass.get_parent_config (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.

mass.get_processor_class (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
typestringobligatorio. Reflected class or struct path to inspect.
limitintegerMaximum returned properties. Valor predeterminado 200.

Devuelve: values, count, notes.

mass.get_runtime_debug_name (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_runtime_status (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: item, notes.

mass.get_runtime_subsystem_properties (riesgo 0, UE 5.8+, requiere el plugin MassEntity, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: values, count, notes.

mass.get_spawner_status (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: item, notes.

mass.get_trait (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
exactMatchbooleanRequire an exact trait class match. Valor predeterminado false.

Devuelve: item, notes.

mass.get_trait_class (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
typestringobligatorio. Reflected class or struct path to inspect.
limitintegerMaximum returned properties. Valor predeterminado 200.

Devuelve: values, count, notes.

mass.get_trait_property (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
propertystringobligatorio. Reflected property name.
valuestringUnreal text value for a set operation.

Devuelve: values, count, notes.

mass.list_agent_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_chunk_fragment_types (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_config_properties (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: values, count, notes.

mass.list_config_traits (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: items, count, notes.

mass.list_configs (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_const_shared_fragment_types (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_crowd_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_debug_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_fragment_properties (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
typestringobligatorio. Reflected class or struct path to inspect.
limitintegerMaximum returned properties. Valor predeterminado 200.

Devuelve: values, count, notes.

mass.list_fragment_types (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_lod_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_look_at_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_movement_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_nav_mesh_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_navigation_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_observer_processor_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_processor_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_query_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_replication_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_representation_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_shared_fragment_types (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_signal_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_smart_object_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_spawner_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_spawner_initializers (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_state_tree_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_tag_types (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_trait_net_modes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
exactMatchbooleanRequire an exact trait class match. Valor predeterminado false.

Devuelve: values, count, notes.

mass.list_trait_properties (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
typestringobligatorio. Reflected class or struct path to inspect.
limitintegerMaximum returned properties. Valor predeterminado 200.

Devuelve: values, count, notes.

mass.list_zone_graph_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.list_zone_graph_trait_classes (riesgo 0, UE 5.8+, requiere el plugin MassEntity, smoke)​

Sin descripción.

ArgumentoTipoDescripción
folderstringContent folder to inspect. Valor predeterminado TEXT("/Game").
recursivebooleanInclude subfolders. Valor predeterminado true.
limitintegerMaximum records from 1 through 2000. Valor predeterminado 200.
filterstringOptional case-insensitive name or package filter.

Devuelve: items, count, notes.

mass.remove_trait (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
exactMatchbooleanRequire an exact trait class match. Valor predeterminado false.

Devuelve: item, notes.

mass.set_parent_config (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset to change.
parentstringobligatorio. Parent Mass Entity Config asset.

Devuelve: item, notes.

mass.set_trait_property (riesgo 2, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
traitClassstringobligatorio. Mass trait class path.
propertystringobligatorio. Reflected property name.
valuestringUnreal text value for a set operation.

Devuelve: item, notes.

mass.spawn_config (riesgo 3, modifica, UE 5.8+, requiere el plugin MassEntity, MassGameplay, requiere mundo)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.
countintegerNumber of entities to spawn, from 1 through 10000. Valor predeterminado 1.

Devuelve: item, notes.

mass.validate_template (riesgo 0, UE 5.8+, requiere el plugin MassEntity, MassGameplay, requiere mundo, smoke)​

Sin descripción.

ArgumentoTipoDescripción
assetstringobligatorio. Mass Entity Config asset object path.

Devuelve: item, notes.