Kit model
100 herramientas. Generado a partir del código fuente del plugin; no lo edites a mano.
Las descripciones de las herramientas y de los argumentos se muestran en inglés porque reflejan el schema de las herramientas (el mismo texto que el agente recibe en
tools/list).
Herramientas
Leyenda. riesgo 0 = solo lectura, 1 = operación inofensiva del editor, 2 = modifica un asset, 3 = elimina/reemplaza un asset, 4 = proyecto/configuración/build, 5 = potencialmente destructivo (las llamadas por encima de
MaxAutoRiskrequieren"_confirm": true). modifica = se ejecuta en una transacción (edit.undo la revierte). requiere PIE / requiere mundo = se rechaza sin una sesión PIE / sin un nivel abierto. requiere el plugin = no disponible cuando el plugin está desactivado. dryRun = acepta el argumentodryRun. smoke = cubierto poredit.self_test.
model.adaptive_remesh (riesgo 2, modifica, UE 5.8+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.add_perlin_noise (riesgo 2, modifica, UE 5.7+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_bounding_box (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_box (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_capsule (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_cone (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_curved_stairs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_cylinder (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_disc (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_linear_stairs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_rectangle (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_round_rectangle (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_simple_collision_shapes (riesgo 2, modifica, UE 5.4+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_sphere_box (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_sphere_latlong (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_torus (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Valor predeterminado 50.0. |
height | number | Height or line length used by 3D primitives. Valor predeterminado 100.0. |
majorRadius | number | Major radius of a torus. Valor predeterminado 50.0. |
minorRadius | number | Minor radius of a torus. Valor predeterminado 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Valor predeterminado 12. |
secondarySteps | integer | Secondary subdivision count. Valor predeterminado 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.audit_folder (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
folder | string | obligatorio. Content folder to inspect. |
recursive | boolean | Include subfolders. Valor predeterminado true. |
limit | integer | Maximum assets to inspect; 0 means 100. Valor predeterminado 100. |
dryRun | boolean | Do not change assets when true. Valor predeterminado true. |
Devuelve: items, inspected, flagged, dryRun.
model.batch_auto_uv (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, dryRun, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
folder | string | obligatorio. Content folder to inspect. |
recursive | boolean | Include subfolders. Valor predeterminado true. |
limit | integer | Maximum assets to inspect; 0 means 100. Valor predeterminado 100. |
dryRun | boolean | Do not change assets when true. Valor predeterminado true. |
Devuelve: items, inspected, flagged, dryRun.
model.batch_recompute_normals (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, dryRun, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
folder | string | obligatorio. Content folder to inspect. |
recursive | boolean | Include subfolders. Valor predeterminado true. |
limit | integer | Maximum assets to inspect; 0 means 100. Valor predeterminado 100. |
dryRun | boolean | Do not change assets when true. Valor predeterminado true. |
Devuelve: items, inspected, flagged, dryRun.
model.bend_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_material_ids (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_polygroups (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_uv_channel (riesgo 2, modifica, UE 5.6+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.compact_material_ids (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.compute_tangents (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.copy_dynamic_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.copy_uv_channel (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.discard_tangents (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.enable_material_ids (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.enable_polygroups (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.fill_mesh_holes (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.flare_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.get_component_count (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_max_material_id (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_bounds (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_info (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_volume (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_open_border_edges (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_open_border_loops (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_polygroup_layer_count (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_surface_area (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_count (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_id_capacity (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_material_id (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_normal (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_uv_area (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_uv_channel_count (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_count (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_id_capacity (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_position (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_material_ids (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_polygroups (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_triangle_id_gaps (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_triangle_normals (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_vertex_colors (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_vertex_id_gaps (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.inspect_mesh (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.inverse_transform_mesh (riesgo 2, modifica, UE 5.6+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.is_closed_mesh (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.is_valid_triangle_id (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.is_valid_vertex_id (riesgo 0, UE 5.2+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Valor predeterminado 0. |
channel | integer | UV channel for UV-specific queries. Valor predeterminado 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.layout_uvs (riesgo 2, modifica, UE 5.5+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.mirror_mesh_x (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.pn_tessellate (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.polygroups_from_angle (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.polygroups_from_components (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.recenter_mesh_bounds (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.remove_small_parts (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.repack_uvs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.rotate_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.rotate_uvs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.scale_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.scale_uvs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.select_all_triangles (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_boundary_edges (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_in_box (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_in_sphere (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_material_id (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_normal_angle (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_plane_side (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_polygroup (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_polygroup_boundary_edges (riesgo 0, UE 5.6+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_sharp_edges (riesgo 0, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_split_normal_edges (riesgo 0, UE 5.6+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_uv_seam_edges (riesgo 0, UE 5.6+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Valor predeterminado 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Valor predeterminado 20.0. |
channel | integer | UV channel for seam selection. Valor predeterminado 0. |
invert | boolean | Invert a spatial or normal query. Valor predeterminado false. |
Devuelve: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.self_union (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.set_constant_vertex_color (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
red | number | Linear red channel, normally 0-1. Valor predeterminado 1.0. |
green | number | Linear green channel, normally 0-1. Valor predeterminado 1.0. |
blue | number | Linear blue channel, normally 0-1. Valor predeterminado 1.0. |
alpha | number | Linear alpha channel, normally 0-1. Valor predeterminado 1.0. |
clearExisting | boolean | Clear the existing color overlay before writing. Valor predeterminado false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.set_uv_channel_count (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.smooth_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.transform_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_pivot_to_location (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_uvs (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Valor predeterminado 0. |
sourceChannel | integer | Source UV channel for copy operations. Valor predeterminado 0. |
destinationChannel | integer | Destination UV channel for copy operations. Valor predeterminado 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Valor predeterminado 0.0. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.twist_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.uniform_remesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.uniform_tessellate (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.vertex_colors_linear_to_srgb (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.vertex_colors_srgb_to_linear (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
mesh | string | obligatorio. Static mesh asset to read. |
lod | integer | Source LOD to edit. Valor predeterminado 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Valor predeterminado true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.wave_mesh (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.weld_boundaries (riesgo 2, modifica, UE 5.1+, requiere el plugin GeometryScripting, smoke)
Sin descripción.
| Argumento | Tipo | Descripción |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Valor predeterminado 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Valor predeterminado 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Devuelve: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.