Kit wp
10 herramientas. Generado a partir del código fuente del plugin; no lo edites a mano.
Las descripciones de las herramientas y de los argumentos se muestran en inglés porque reflejan el schema de las herramientas (el mismo texto que el agente recibe en
tools/list).
Herramientas
Leyenda. riesgo 0 = solo lectura, 1 = operación inofensiva del editor, 2 = modifica un asset, 3 = elimina/reemplaza un asset, 4 = proyecto/configuración/build, 5 = potencialmente destructivo (las llamadas por encima de
MaxAutoRiskrequieren"_confirm": true). modifica = se ejecuta en una transacción (edit.undo la revierte). requiere PIE / requiere mundo = se rechaza sin una sesión PIE / sin un nivel abierto. requiere el plugin = no disponible cuando el plugin está desactivado. dryRun = acepta el argumentodryRun. smoke = cubierto poredit.self_test.
wp.audit_hlod_assignments (riesgo 0, UE 5.0+, requiere mundo, smoke)
Counts loaded actors assigned to each HLOD layer and flags assignments that need review.
Sin argumentos.
Devuelve: actorCount, actorsWithHlodLayer, externalActorCount, layerActors, warnings.
wp.audit_spatial_actors (riesgo 0, UE 5.0+, requiere mundo, smoke)
Reports spatial versus always-loaded actors and their named runtime-grid distribution.
Sin argumentos.
Devuelve: spatiallyLoadedActorCount, alwaysLoadedActorCount, runtimeGrids, defaultGridActorCount, warnings.
wp.generate_streaming (riesgo 4, modifica, UE 5.3+, requiere mundo, smoke)
Runs World Partition streaming generation on the open world as a validation pass (the engine writes a generation log under Saved/Logs/WorldPartition), then flushes the generated cells so the editor world is unchanged.
Sin argumentos.
Devuelve: partitioned, streamingEnabled, canGenerateStreaming, message.
wp.get_hlod_layer_settings (riesgo 0, UE 5.0+, requiere mundo, smoke)
Reads one HLOD layer's public generation and runtime-grid settings.
| Argumento | Tipo | Descripción |
|---|---|---|
layer | string | obligatorio. HLOD layer asset path. |
Devuelve: layer, layerType, builderClass, parentLayer, spatiallyLoaded, cellSize, loadingRange, message.
wp.get_overview (riesgo 0, UE 5.0+, requiere mundo, smoke)
Reports World Partition implementation and loaded-actor streaming distribution without changing the level.
Sin argumentos.
Devuelve: world, partitioned, streamingEnabled, streamingEnabledInEditor, partitionClass, loadedActorCount, externalActorCount, spatiallyLoadedActorCount, alwaysLoadedActorCount, runtimeGridActors, message.
wp.get_runtime_data_layer (riesgo 0, UE 5.3+, requiere PIE, requiere mundo)
Gets the PIE effective runtime state of one data layer without changing its editor configuration.
| Argumento | Tipo | Descripción |
|---|---|---|
dataLayer | string | obligatorio. Runtime data layer instance name in the PIE world. |
includeEffectiveSets | boolean | Include active and loaded effective-name sets in the reply. Valor predeterminado true. |
Devuelve: dataLayer, runtime, requestedState, currentState, effectiveState, effectiveActive, effectiveLoaded, message.
wp.get_streaming (riesgo 0, UE 5.3+, requiere mundo, smoke)
Reports runtime streaming state and whether streaming data can be regenerated.
Sin argumentos.
Devuelve: partitioned, streamingEnabled, canGenerateStreaming, message.
wp.list_runtime_data_layers (riesgo 0, UE 5.3+, requiere PIE, requiere mundo, smoke)
Lists requested and effective states for all runtime and editor data-layer instances in PIE.
Sin argumentos.
Devuelve: dataLayers, effectiveActive, effectiveLoaded, count.
wp.set_runtime_data_layer_state (riesgo 1, modifica, UE 5.3+, requiere PIE, requiere mundo)
Changes a runtime data layer state in PIE; the change is transient and does not edit the data-layer asset.
| Argumento | Tipo | Descripción |
|---|---|---|
dataLayer | string | obligatorio. Runtime data layer instance name in the PIE world. |
state | string | obligatorio. "unloaded", "loaded", or "activated". |
recursive | boolean | Also apply the state to child data layers. Valor predeterminado false. |
Devuelve: dataLayer, runtime, requestedState, currentState, effectiveState, effectiveActive, effectiveLoaded, message.
wp.set_streaming (riesgo 1, modifica, UE 5.3+, requiere mundo, smoke)
Enables or disables streaming on the open World Partition world; this changes the map setting.
| Argumento | Tipo | Descripción |
|---|---|---|
enabled | boolean | obligatorio. Enable or disable World Partition streaming for the editor world. |
Devuelve: partitioned, streamingEnabled, canGenerateStreaming, message.