Kit model
100 ferramentas. Gerado a partir do código-fonte do plugin; não edite manualmente.
As descrições das ferramentas e dos argumentos são exibidas em inglês porque espelham o schema das ferramentas (o mesmo texto que o agente recebe em
tools/list).
Ferramentas
Legenda. risco 0 = somente leitura, 1 = operação inofensiva do editor, 2 = altera asset, 3 = apaga/substitui asset, 4 = projeto/config/build, 5 = potencialmente destrutivo (chamadas acima de
MaxAutoRiskexigem"_confirm": true). altera = roda numa transação (edit.undo reverte). requer PIE / requer mundo = recusado sem sessão PIE / sem nível aberto. requer plugin = indisponível quando o plugin está desativado. dryRun = aceita o argumentodryRun. smoke = coberto poredit.self_test.
model.adaptive_remesh (risco 2, altera, UE 5.8+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.add_perlin_noise (risco 2, altera, UE 5.7+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_bounding_box (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_box (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_capsule (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_cone (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_curved_stairs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_cylinder (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_disc (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_linear_stairs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_rectangle (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_round_rectangle (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_simple_collision_shapes (risco 2, altera, UE 5.4+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_sphere_box (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_sphere_latlong (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.append_torus (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
dimensions | {x,y,z} | Primitive dimensions in centimetres. |
radius | number | Radius used by round primitives. Padrão 50.0. |
height | number | Height or line length used by 3D primitives. Padrão 100.0. |
majorRadius | number | Major radius of a torus. Padrão 50.0. |
minorRadius | number | Minor radius of a torus. Padrão 25.0. |
steps | integer | Primary tessellation or radial subdivision count. Padrão 12. |
secondarySteps | integer | Secondary subdivision count. Padrão 4. |
location | {x,y,z} | Primitive translation in asset space. |
rotation | {x,y,z} | Primitive rotation as pitch/yaw/roll. |
scale | {x,y,z} | Primitive scale; zero vector means 1,1,1. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.audit_folder (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
folder | string | obrigatório. Content folder to inspect. |
recursive | boolean | Include subfolders. Padrão true. |
limit | integer | Maximum assets to inspect; 0 means 100. Padrão 100. |
dryRun | boolean | Do not change assets when true. Padrão true. |
Retorna: items, inspected, flagged, dryRun.
model.batch_auto_uv (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, dryRun, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
folder | string | obrigatório. Content folder to inspect. |
recursive | boolean | Include subfolders. Padrão true. |
limit | integer | Maximum assets to inspect; 0 means 100. Padrão 100. |
dryRun | boolean | Do not change assets when true. Padrão true. |
Retorna: items, inspected, flagged, dryRun.
model.batch_recompute_normals (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, dryRun, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
folder | string | obrigatório. Content folder to inspect. |
recursive | boolean | Include subfolders. Padrão true. |
limit | integer | Maximum assets to inspect; 0 means 100. Padrão 100. |
dryRun | boolean | Do not change assets when true. Padrão true. |
Retorna: items, inspected, flagged, dryRun.
model.bend_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_material_ids (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_polygroups (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.clear_uv_channel (risco 2, altera, UE 5.6+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.compact_material_ids (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.compute_tangents (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.copy_dynamic_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.copy_uv_channel (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.discard_tangents (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.enable_material_ids (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.enable_polygroups (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.fill_mesh_holes (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.flare_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.get_component_count (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_max_material_id (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_bounds (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_info (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_mesh_volume (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_open_border_edges (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_open_border_loops (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_polygroup_layer_count (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_surface_area (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_count (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_id_capacity (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_material_id (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_triangle_normal (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_uv_area (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_uv_channel_count (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_count (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_id_capacity (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.get_vertex_position (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_material_ids (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_polygroups (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_triangle_id_gaps (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_triangle_normals (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_vertex_colors (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.has_vertex_id_gaps (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.inspect_mesh (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.inverse_transform_mesh (risco 2, altera, UE 5.6+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.is_closed_mesh (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.is_valid_triangle_id (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.is_valid_vertex_id (risco 0, UE 5.2+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
elementId | integer | Triangle or vertex identifier for ID-specific queries. Padrão 0. |
channel | integer | UV channel for UV-specific queries. Padrão 0. |
barycentric | {x,y,z} | Barycentric coordinate for interpolated triangle queries. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.layout_uvs (risco 2, altera, UE 5.5+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.mirror_mesh_x (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.pn_tessellate (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.polygroups_from_angle (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.polygroups_from_components (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.recenter_mesh_bounds (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.remove_small_parts (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.repack_uvs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.rotate_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.rotate_uvs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.scale_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.scale_uvs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.select_all_triangles (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_boundary_edges (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_in_box (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_in_sphere (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_material_id (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_normal_angle (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_plane_side (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_polygroup (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_polygroup_boundary_edges (risco 0, UE 5.6+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_sharp_edges (risco 0, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_split_normal_edges (risco 0, UE 5.6+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.select_uv_seam_edges (risco 0, UE 5.6+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
id | integer | Material ID or polygroup ID, depending on the selection operation. Padrão 0. |
center | {x,y,z} | Center of a box or sphere query. |
extents | {x,y,z} | Box half extents. |
normal | {x,y,z} | Plane or normal direction. |
amount | number | Sphere radius or angular threshold in degrees. Padrão 20.0. |
channel | integer | UV channel for seam selection. Padrão 0. |
invert | boolean | Invert a spatial or normal query. Padrão false. |
Retorna: mesh, value, count, value, vector, boundsMin, boundsMax, selectionType, selected, message.
model.self_union (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.set_constant_vertex_color (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
red | number | Linear red channel, normally 0-1. Padrão 1.0. |
green | number | Linear green channel, normally 0-1. Padrão 1.0. |
blue | number | Linear blue channel, normally 0-1. Padrão 1.0. |
alpha | number | Linear alpha channel, normally 0-1. Padrão 1.0. |
clearExisting | boolean | Clear the existing color overlay before writing. Padrão false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.set_uv_channel_count (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.smooth_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.transform_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_pivot_to_location (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
translation | {x,y,z} | Translation in centimetres. |
rotation | {x,y,z} | Rotation as pitch/yaw/roll. |
scale | {x,y,z} | Scale; zero vector means 1,1,1. |
origin | {x,y,z} | Transform pivot in asset space. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.translate_uvs (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
channel | integer | Zero-based UV channel to edit. Padrão 0. |
sourceChannel | integer | Source UV channel for copy operations. Padrão 0. |
destinationChannel | integer | Destination UV channel for copy operations. Padrão 1. |
vector | {x,y,z} | UV translation (x,y) or scaling (x,y); z is ignored. |
angle | number | Rotation angle in degrees. Padrão 0.0. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.twist_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.uniform_remesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.uniform_tessellate (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.vertex_colors_linear_to_srgb (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.vertex_colors_srgb_to_linear (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
mesh | string | obrigatório. Static mesh asset to read. |
lod | integer | Source LOD to edit. Padrão 0. |
inPlace | boolean | Replace the source asset; otherwise folder and name create a duplicate. Padrão true. |
folder | string | Destination folder when inPlace is false. |
name | string | Destination asset name when inPlace is false. |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.wave_mesh (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.
model.weld_boundaries (risco 2, altera, UE 5.1+, requer plugin GeometryScripting, smoke)
Sem descrição.
| Argumento | Tipo | Descrição |
|---|---|---|
amount | number | Primary distance, angle, percentage, or strength; operation-specific. Padrão 1.0. |
count | integer | Iteration, subdivision, or target-count value; operation-specific. Padrão 1. |
direction | {x,y,z} | Direction or orientation Euler angles (pitch, yaw, roll). |
Retorna: mesh, triangles, vertices, surfaceArea, volume, closed, openBorderLoops, components, uvChannels, polygroupLayers, message.